Global Virtual Reality in Healthcare Market to Hit USD 120.21 Bn by 2035 | CAGR 33.09%

12 Sep 2025 | Report ID: MI2536 | Industry: Novel Technology | Pages: 220 | Forecast Year: 2025-2035

Global Virtual Reality in Healthcare Market to Hit USD 120.21 Bn by 2035 | CAGR 33.09%

Read more about this report- Global Virtual Reality in Healthcare Market to Hit USD 120.21 Bn by 2035 | CAGR 33.09%

The Virtual Reality in Healthcare Market is valued at USD 5.18 Billion in 2024. The Virtual Reality in Healthcare Market will achieve USD 120.21 Billion by 2035 through a projected 33.09% CAGR from 2025 to 2035.

The primary growth factor is increasing demand for higher-level medical training and patient interaction, whereas high equipment prices are a limitation, and the growing role of VR in mental health treatments is an opportunity. It is a hardware, software, and service industry with product lines, including immersive VR, augmented VR, and mixed reality technologies, and end-users, including hospitals, clinics, academic institutions, and research centers. The market is dominated by hardware as more users are adopting VR headsets and surgical training and rehabilitation simulators.

Surgery simulation, patient treatment, medical training, pain management, and mental health therapy are also included in the application areas. One of them, surgery simulation, is experiencing a sharp increase due to the ability to simulate risk-free environments and achieve greater accuracy during surgery thanks to real-time immersive training modules with VR. To speed up VR-based healthcare research, the U.S. National Institutes of Health (NIH) has initiated various funding schemes to make it more accessible and widely used in the academic and medical sectors.

Its market covers five major regions, which include North America, Europe, Asia-Pacific, Latin America, and the Middle East and Africa. The United Kingdom is a recognized leader in Europe, with the National Health Service (NHS) proactively incorporating VR into pain control and mental care, which contributes to the widespread implementation of the solution in medical institutions.

Oculus (Meta Platforms), Microsoft, Samsung Electronics, Medical Realities, and XRHealth are among the major players in the industry, and their immersive training platforms, VR-aided rehabilitation devices, and strategic healthcare collaborations influence the changing market dynamics.

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